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Space and depth

Depth

Placing a sound in front or behind.

A close sound is louder, brighter, with sharp transients and little reverb. A distant sound is quieter, duller, more reverberant.

Combining level, EQ and reverb creates layers: the voice in front, the pads behind.

The game asks you to place a sound's distance: listen to these three cues together.

Listen for

  • Brightness and crack, which fade with distance.
  • How much reverb there is compared with the direct sound.

The classic mistake

Using level alone: a quieter but very bright sound does not seem far.

Put it into practice

Depth and distance · Discovery

Depth and distance

The lesson is complete when the level is passed (35/50).